Tuesday, December 24, 2013

New Location for the game.


Today I've tested the newly modeled location first time and faced some problems:
  1. The road texture (with yellow lines) that looked nicely within Unity3d now looks like crap. You could see it on the screenshot. The native asphalt texture looks much prettier specially with red/white borders. Time to think about how to go back to old texture.
  2. The flying cars... Xzena physix used some tricks to make car run very fast. These tricks are just forces applied to the car when the player gonna accelerate it or turn left or rigts. Xzena racing track was flat and I hadn't such problems as I have now with the bridge.
    Time to quit using tricky forces and get back to realistic (more or less) mechanism of car movement.

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